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Dr.Green Download Compressed File

Updated: Mar 18, 2020





















































About This Game Dr.Green is a 2D retro, arcade, action platformer, inspired by games like Megaman and Ninja Senki. Take control of the orphan Dr.Green, on his mission to save the forest and take revenge on the evil forces trying to destroy it. Dr.Green is the debut game of Indie developer & Pixel artist Johan Aronsson and is both an evironmental statement and a captivating story of a young child uncovering his past.StoryOne day Dr.Green awakes to find his home under attack. The forest he grew up in was under siege by workers. Their sole intent to destroy the natural beauty of his home for profit. Dr.Green, insensed by thier actions makes a stand against them in order to stop the destruction and save his home. Embarking upon this journey will take Dr.Green to places beyond the comfort of his home and leads him to discover mysterious secrets surrounding his past. Dr.Green is about fighting for what you believe in, even if things seems hopeless.GameplayIn Dr.Green you will experience a classic, arcade inspired gameplay. Taking control over the orphan Dr.Green you use your pea gun, loaded with powerful seeds to take down your enemies. Since Dr.Green was raised in the forest and spent a lot of time with its inhabitants he has learned the ability to double jump to be able to keep up. Double jump will prove to be a good quality on his journey and a key to progress.FeaturesController Support (Analog & D-pad)Rebindable keys for keyboardColourful pixel art graphicsCaptivating double twisted storyChiptune inspired soundtrackDr.Green have 8 levels in total, each guarded by a boss, more or less important to the story. All levels have a new element or a new enemy introduced, carefully created to fit the area they are in and often inspired by previous enemies's behaviour to give you a nice and smooth, but still, challenging experience. The game is not created in the mind of giving the player another game to blast through. I wanted to maintain the horrible, yet enchanting difficulty old platformers like Megaman had. Rewarding the player for getting to know the enemy, their movements, how the levels work, finding the timers. The game is constructed in a way that everytime you game over, you do it knowing something new about the obstacle and get you closer to the finish line. The gameplay is not always entierly linear and there are levels that provide alternative ways to mix things up a little and also encourage the player to try other ways to gain time or find more score. Throughout the level you will find seeds that you can collect, these will give you score. You will also find caged animals, that award you when freed. Depending on your final score, you will get different endings. 7aa9394dea Title: Dr.GreenGenre: Action, IndieDeveloper:Johan AronssonPublisher:Johan AronssonRelease Date: 2 Jan, 2015 Dr.Green Download Compressed File dr green jackson tn. dr green memphis tn. dr green lincoln ne. dr green garden city ks. dr green fuengirola. dr green pediatrician. dr green west orange nj. dr. green zahnarzt oldenburg. dr green neurology. dr green paris tx. dr green university of miami. dr green quick fix. dr green hand surgeon. dr green orthopedic surgeon. dr green bloemfontein. dr green in harlingen tx. dr green relief tampa. dr green 16 and dequindre. dr green jackson tn. dr greenthumb weed. dr green relief tampa. dr green kaiser permanente. dr green agent x. dr green new orleans east. dr green yuba city dentist. dr green stuff free. dr green animal hospital. dr green zephyrhills has quite a few bugs and glitches, but overall it's a great game, I recommend it.I didn't really enjoy Ninja Senki but this was really good.I bought it mostly because I really liked the art style of the sprites, and it's even greater to see it in motion.the bugs that caused me the most trouble were: a screen glitch in level 1, after the part where you drop down if you try to go back you'll go below the screen and get stuck ( you'll have to restart the game. )and pressing up while jumping killing all the momentum and making the character stuck in place, needless to say that with the bad D-pad on the 360 controller this happened quite a few times.also when the character moves into a wall he gets a subpixel animation when trying to walk into it.a continue feature would be nice, a lot of oldschool games had a continue option after you get a gameover ( even the original super mario bros. ), but without it, it really feels tough like a merciless gamegear gamethe game boasts having a consistent difficulty progression but the difficulty spike from level 1 to level 2 is pretty big or at least it just felt that way to me because some spikes hit boxes were a bit off and the jumping glitch got me to miss a few jumps.I'm looking forward to how much this game can evolveedit:so, uh... the highscores screen serve as a continue/level selectand I can't submit a but report because I have to register on squarespace, and squarespace is not allowing me. quite frustrating. Dr. Green ends up being wasted potential filled with a frustrating mess of glitches. It could've been a hidden gem of arcady platforming\/gunning goodness. But sadly, it's not.2\u00bd out of 5 stars.. I recently picked this up as part of the Summer Sale. ( under a buck ) Very fun, would have actually paid more. ( shhhhhh ) The levels are challengeing yet fair. If you screw up and die, it is USUALLY the fault of the player and not the game. B++. With a little more effort, this could have been really good. The graphics are nice and give an good gameboy-like feeling, the music is great and retro, and the controls are good which is essential for jump and runs. Unfortunately in its current state the game feels-have baked: - There are no powerups - nothing. No hearts, no extra power, no other weapon mode, nada. And this just doesn't motivate, especially if you are given the choice to take a more complicated way sometimes, which is just without any benefit, except some acorns (=coins). - The game doesn't remeber the controls once you changed them - very annoying. - And what the heck is the point of playing if you just get a level selector in the beginning of the game? Fix this tiny list and you have a solid jump and run.. With a little more effort, this could have been really good. The graphics are nice and give an good gameboy-like feeling, the music is great and retro, and the controls are good which is essential for jump and runs. Unfortunately in its current state the game feels-have baked: - There are no powerups - nothing. No hearts, no extra power, no other weapon mode, nada. And this just doesn't motivate, especially if you are given the choice to take a more complicated way sometimes, which is just without any benefit, except some acorns (=coins). - The game doesn't remeber the controls once you changed them - very annoying. - And what the heck is the point of playing if you just get a level selector in the beginning of the game? Fix this tiny list and you have a solid jump and run.. has quite a few bugs and glitches, but overall it's a great game, I recommend it.I didn't really enjoy Ninja Senki but this was really good.I bought it mostly because I really liked the art style of the sprites, and it's even greater to see it in motion.the bugs that caused me the most trouble were: a screen glitch in level 1, after the part where you drop down if you try to go back you'll go below the screen and get stuck ( you'll have to restart the game. )and pressing up while jumping killing all the momentum and making the character stuck in place, needless to say that with the bad D-pad on the 360 controller this happened quite a few times.also when the character moves into a wall he gets a subpixel animation when trying to walk into it.a continue feature would be nice, a lot of oldschool games had a continue option after you get a gameover ( even the original super mario bros. ), but without it, it really feels tough like a merciless gamegear gamethe game boasts having a consistent difficulty progression but the difficulty spike from level 1 to level 2 is pretty big or at least it just felt that way to me because some spikes hit boxes were a bit off and the jumping glitch got me to miss a few jumps.I'm looking forward to how much this game can evolveedit:so, uh... the highscores screen serve as a continue\/level selectand I can't submit a but report because I have to register on squarespace, and squarespace is not allowing me. quite frustrating. the game is just what I wanted to see on Steam, but sadly this one in particular is not optimized enough. Let's start with glitches, the game has plenty of that, I'm writing this review after a weird glitch froze the level 7 boss screen, so I can die because the time runs out while the level doesn't scroll and the player is not visible on the screen. This made me choose to return to the main screen; that is equal to quit the game and start from the beginning since you don't have any option to save your game. In this game you have a set amount of life and if you lose all of them you have to restart from the beginning. It's not an unfair idea, you can rush through the game easily enough (at least till level 7, where the glitch occurred): the levels are messy and don't require you to explore them extensively, because there's nothing missable to collect, only points. Some bosses are cool, some are not, and definitly for the most part they have non-original pattern of movements and attack, so you can breeze through the levels and reach level 7 and that fatal glitch easily enough if you are an experienced player.I'm so angry, the game was very promising, the story and the art style are cute and made me remember those days when I played this kind of game all day. But the old games were programmed better than this, so that hit detection and level design were not a nuisance. I don't want to start to play again, the game overall is cute, even if it's unpolished and very raw (as you expect from a game made with "game maker" or "multimedia fusion") but I don't want to reach level 7 boss (there are 8 levels total) and risk to encounter that glitch again. I think I wasted time. Didnt care for it. So far it's a really fun game, i like the soundtrack, the character sprites, and the style reminded me of the old megaman series. One thing that botheres me alot is that there's no Save feature, but the Dev added "Continue" and pick up the last checkpoint.Looking forward for the dev to make a eco-like Metroid game.. No controller support, unable to get past menus. No help from developer.

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